Ducky Egg
One of the joys of shielding from the Covid-19 pandemic is that it’s given me time to dust off and repair my Sharp MZ-80K. After 40 or so years in
Continue readingbecause 8 bits are plenty
One of the joys of shielding from the Covid-19 pandemic is that it’s given me time to dust off and repair my Sharp MZ-80K. After 40 or so years in
Continue readingI’ve now re-written my prime number generator so that it can scan all integers up to 2.7million-ish while staying within the MZ-80K constraint of a maximum array size of 255.
Continue readingPublished in Computing Today, October 1980. I’d missed this game written for the Sharp MZ-80K in the 1980s, so I spent a couple of covid-19 lockdown hours yesterday typing it
Continue readingPublished in Computer and Video Games, August 1983, Epidemic is a race against time to cure a patient of a nasty infection. It’s usually more fun to lose rather than
Continue readingA game from a 1982 edition of Personal Computer World. One other feature of this game is the score displayed in the top left corner of the screen. It represents
Continue readingA game where you are rewarded for shooting simulated wildlife and (bizzarely) the sun. Even though the code asks if you want instructions these haven’t been typed in from whatever
Continue readingA program to calculate which combinations of resistors from the E24 range can be placed in parallel to deliver a non-standard resistance, within a user-specified tolerance. This was originally published
Continue readingA post-apocolyptic driving game for one or more players. It feels very appropriate in the time of Brexit & Covid-19, despite what Haltemprice MP David Davis once said about sunlit
Continue readingMy implementation (from 1982) of Computing Today’s “The Valley” adventure game. As a teenager, I was obviously too lazy to type the instructions into the code, but they are pretty
Continue readingA simple prime number generator, using the sieve of Erastothenes algorithm (complexity n log n). The implementation was originally written for my RC2014 and translated into Sharp BASIC in early
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