Calculating sunrise and sunset times
Winter can be a dismal time in the UK. At least we’re now a few days past the winter solstice, so the mornings and evenings are starting to get brighter.
Continue readingbecause 8 bits are plenty
Winter can be a dismal time in the UK. At least we’re now a few days past the winter solstice, so the mornings and evenings are starting to get brighter.
Continue readingThe days between Christmas and the new year are always quiet. The weather has been miserable and I’m not feeling particularly inspired to carry on with a brick breaker game
Continue readingI recently acquired a second Sharp MZ-700 that was in a rather poor state. I had no idea whether or not it could be salvaged when I bought it, but
Continue readingAugust’s coding project was an implementation of a Moonlander game in S-BASIC for the Sharp MZ-700. It was inspired by a version created by @electron_greg for the Commodore PET and
Continue readingHot on the heels of the 100 door problem, here is a monte carlo simulation for the drinking game problem as described by Mr Barton Maths and others. You have
Continue readingRetro Computing twitter is a much more tolerant place than covid or politics twitter. By way of an example I had a lovely exchange with fellow retro enthusiast Michael Doornbos
Continue readingYes, really! The sharpmz.no site has a number of programs preserved for download. One of them is the BBG RealFortran compiler, v1, written by Bialke, Berendsen and Gliszczynski. I converted
Continue readingI’ve finally got a version of my MZ-700 game – Gnu Blat 2000 – working. While it’s playable, it’s not really finished, but as we’re now a few days past
Continue readingI’m writing a new MZ-700 game as a way of raising funds for Lymphoma Action during April 2021. I know its not quite April yet, but I’ve been laying a
Continue readingA new addition to my collection of Z80-based machines arrived this week. It’s a Sharp MZ-700 series machine – the 721, as it has an integral tape drive. As far
Continue reading